He's the First in His Family to Go to College. What Used to Take Him Forever Now Takes Less Than a Day.

Photo: "VFS Game Design's Pitch & Play" by vancouverfilmschool, BY via Openverse

He's the First in His Family to Go to College. What Used to Take Him Forever Now Takes Less Than a Day.

Staff Writer2026-08-01

Luis Martinez says one game-menu task used to take him forever. With AI, he finished it in less than a day.

Martinez didn't set out to become a case study in how artificial intelligence is reshaping game development. He's a UCLA Design Media Arts student and the first person in his family to graduate high school and go to college, and he started out simply chasing an affinity for the arts through classes at Los Angeles Community College. "I didn't know what I wanted to study," Martinez said. "Taking the classes here, I was able to just get the base start of what game development would be." Today he works as a junior game designer at Studio 5th Corner, where he says AI tools have compressed work that used to take him "forever" into something far faster. "Before, making the settings menu would've taken me forever to figure out," he said. "Now, I was able to do this in less than a day."

The question is whether Martinez is an outlier, or simply early. A study by Google Cloud and The Harris Poll found that 90% of game developers have integrated generative AI into their workflows — a figure that reflects just how far the technology has already moved from experimental to standard practice among people making games for a living. California is a hub for that shift: there are roughly 200 video game studios in the LA area alone, and about 44,000 industry jobs statewide, according to a report by the LA Times.

Martinez's efficiency gains haven't come in isolation from the industry's other trend line: layoffs. Microsoft's Xbox division cut 3,200 jobs in early July, with the company saying it is directing more investment toward AI. Matt Radford, founder of 5th Corner and a professor at LACC, described a similar pattern playing out among the people he's worked with: "People are being affected," he said. "I've seen graphic designers, I've seen illustrators be really affected. I think this is going to happen. New opportunities are arising. I've seen it. Look at the job boards, search AI jobs, machine learning jobs, they're there."

One detail worth sitting with, if you look at how Martinez actually landed where he is: Radford is a professor at the same community college where Martinez took his foundational classes, and Radford also founded the studio now employing him. The source material doesn't establish that Radford personally taught or mentored Martinez — but the overlap raises a question worth asking: whether the AI-driven "adapt or fall behind" story people are telling about the industry might, in cases like this, be tangled up with a much older story about who has access to a studio through a school connection. Joe Rubino, co-founder of the AI-assisted rendering platform Cinepipe AI and a 15-year industry veteran, framed the stakes in more universal terms: "The people that harness it now and become a conductor of AI, they're the ones that are gonna be unleashing insane potential," he said. "The people who are waiting around, unfortunately, I think that they're going to be left behind." He added that the pace won't slow down: "Job cuts are happening as we speak. But the speed and efficiency that AI gives you will keep studios investing into the technology." Whether Martinez's route — a community-college connection leading into a studio job — turns out to be the exception or the emerging norm for who actually benefits from that investment is the open question his story leaves on the table.